
Introducing Train Sim World 7
Aug 26, 2026
TL;DR (too long; didn’t read) Summary
- Train Sim World 7 - Pre-order Now, Arriving September 15th!
▹ UK Airedale & Wharfedale Network: Leeds & Bradford - Skipton & Ilkley
▹ Deluxe Northern BR Class 333 EMU
▹ US Florida Tri-Rail: Miami Airport - Boca Raton
▹ Deluxe Tri-Rail GP49H-3 Loco
▹ DE Bahnstrecke Nürnberg - Würzburg
▹ Deluxe DB BR 412 ICE 4 High Speed EMU - Train Sim World 7 - New Features
▹ New Game Mode: Freight Hauler
▹ Live Weather
▹ Beginner Controls
▹ Epic Quality Settings for PC
▹ New Graphical Improvements
▹ Safety Systems by Default
▹ Additional Quality-of-Life Improvements - Train Sim World 7 Editions
▹ Free Starter Edition
▹ Standard Edition
▹ Deluxe Edition
▹ Ultimate Edition - Train Sim World 7 FAQs
- Train Sim World Seasonal Update Roadmap – See news about the year ahead!
- Upcoming Livestreams & TSW7 Previews – Catch up live tomorrow and next week!
- Announced Train Sim World 7 Add-ons – Discover more in our TSW Roadmap tomorrow!
Train Sim World 7
So, who got their predictions right this year?
With our Dovetail Direct and Train Sim World 7 announce, we've got an explosion of news and exciting information to share with you all – today we'll be focussed on the content and new features coming with TSW7, and tomorrow you can expect more details about all the exciting new Add-ons and announcements in our TSW August 2026 Roadmap!
Did you also catch us on Opening Night Live 2026 this year? We're incredibly proud to have been featured on the pre-show, and our teams have worked hard to put Train Sim World 7 in front of as many new players as possible, and hopefully reach even more railfans than ever before!
Right, we've got alot to cover – let's see what Train Sim World 7 has for you!
Pre-order Now, Releasing September 15th!
Pick up any of our new editions; Standard, Deluxe or Ultimate, which can be purchased with a special 10% Pre-Order or Loyalty Discount available on selected platforms. See below for details:
- Steam – 10% Pre-order Discount
- Epic Games – 10% Pre-order Discount
- XBOX – 10% Pre-order Discount
- PlayStation – 10% Pre-order Discount with PS+
Read more about our Pre-order/Loyalty discounts on our TSW7 FAQs.
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Train Sim World 7 is only available on PC (Steam, Epic Games, Xbox for PC) and Gen-9 console platforms (PlayStation 5 and Xbox Series S/X).
Airedale & Wharfedale Network: Leeds & Bradford - Skipton & Ilkley

Make way for the north of England and hurry through the quaint commuter hills of Yorkshire; the complex Airedale & Wharfedale Network is ready for steadfast service in Train Sim World 7! Aboard modern Northern traction, operate across a variety of lines that converge into two major cities: Leeds and Bradford.

Today’s network started in 1846 with the Leeds and Bradford Railway linking the two historic cities, and extending through the industrious hills to Skipton the following year, forming what is now known as the Airedale Line. The Midland Railway and the North Eastern co-owned the 1860s-built line to Ilkley, which would eventually form part of the Wharfedale Line. They have come a long way since, with the combined network being one of the busiest outside of the South East.

Become a driver or conductor aboard Northern services across the West Yorkshire Metro, and shuttle commuters from the scenic suburbs of Skipton and Ilkley into the bustling cities of Bradford and Leeds.

Drive the brand-new Northern BR Class 331/0 and 331/1, discovering a 54-mile network featuring; Airedale & Wharfedale Lines from Leeds & Bradford Forester Square to Skipton & Ilkley, the Rylstone Quarry Branch, Neville Hill Depot and Leeds Aggregate Terminal. You'll also experience 19 detailed stations along the network, with authentic Northern furnishings and audible passenger announcements.

Get a taste for express services with the LNER Class 801 Azuma, serving the network at key points throughout the day, included with the route!

No two shifts are the same, as train diagrams swap routes constantly throughout the day. Take on full end-to-end freight services; pick up limestone from Rylstone quarry and transport it to Leeds for processing.

Did someone say fish-bowl? Get ready to take in the scenery with the...
Northern BR Class 333 EMU
Make a splash with extra Northern variety as you swim through the scenic rails of Yorkshire; the bowl-like Class 333 is ready for Airedale & Wharfedale business in Train Sim World! A Leeds staple for 20+ years, take charge of an iconic commuter unit on Skipton shuttles, Bradford-bound runs and Ilkley locals.

Introduced in 2001 to add a modern fleet to the recently electrified network sprawling out of Leeds and Bradford, a total of 16 BR Class 333s were built to revolutionise service on the Airedale & Wharfedale lines.

Originally delivered as 3-car units, they were quickly extended to 4 to maximise capacity on some of Northern England’s busiest commuter services.

Drive or conductor aboard the now-classic and recently refurbished Class 333 units, complete with their distinctive fishbowl-like cab design. Work alongside the supplementary Class 331 fleet on a variety of passenger duties, wading across all corners of the West Yorkshire Metro.

Our audio team have been delighted to work inside the Neville Hill depot, located for you to find on the Airedale & Wharfedale Network, and source authentic and accurate sounds for both the Class 331 and the Class 333. We're thrilled with the support from Northern supporting this audio sourcing, and we hope you can hear the immersion in the sounds we've created.

Recapping our UK experience, you'll be hopping aboard a full network from Leeds & Bradford - Skipton & Ilkley, driving the new Northern BR Class 331, getting both the LNER Class 801 Azuma and Class 66 as included stock, alongisde a new HYA Limestone wagon, with Deluxe offering the iconic Northern BR Class 333.

Now, let's hop across the pond - the Sunshine State awaits!
Florida Tri-Rail: Miami Airport - Boca Raton

Ride the rails of Florida for the first time in Train Sim World 7, taking charge of Tri-Rail services under the dramatic coastal sun, and carry cargo with CSX power, as you surf through South Florida between bustling Miami Airport, and Fort Lauderdale to Boca Raton.

Starting life as part of CSX’s Miami Subdivision, the rails of South Florida first played host to Tri-Rail services in 1989, adding a regular commuter flow through the suburbs north of Miami. Initially only a temporary measure while I95 was widened, ridership numbers demanded the service be made permanent.

With many upgrades over time, including line doubling and station rebuilds, the line now serves around 30,000 passengers a day. In TSW7, you'll be getting over 45 miles covering Miami Airport to Boca Raton, including many local freight yards and delivery points, and visiting 13 detailed and authentic stations as you go.

Climb up to the cabs of modern and iconic diesels, in tandem with double-deck equipment, to shuttle passengers from Boca Raton, via Fort Lauderdale to Miami Airport. Swap the seats for hefty tonnage and embark on local freight duties as a CSX engineer, switch cars and make local deliveries through the Miami suburbs.

You'll also notice that trains approaching the Metrorail Transfer going south will always have a red light until cleared to cross the FEC line, and the last service of the day will always be a double formation, helping keep the true real-life operations authentic.

Tri-Rail GP49H-3 Loco
Put additional equipment to work across the rails of Miami with the Tri-Rail GP49H-3 for Train Sim World 7! Hired for supplemental commuter use, add a timeless twist into the mix as you go highball against the mainstay of Florida’s fleet aboard a rebuilt relic.

Tri-Rail’s fleet of GP49H-3s were introduced as rebuilt ex-Norfolk Southern units, upgrading them with Head End Power to be put to use on their daily commuter schedule out of Miami. Half a dozen entered service in 2006, although with the later arrival of the BL36PH, they have been gradually phased out, kept on the side for maintenance use and as a backup to the main roster.

Take control of the iconic “Geep”, deputizing on Tri-Rail passenger services in place of more modern equipment, adding retro power and a classic cab to the commuter sprawl of South Florida. Also haul extra traffic, such as ballast trains, as the demand of the railroad requires.

If you watched our recent Dovetail Direct, we heard from our audio team, Adam and Rhys, on their journey out to Miami to capture the audio on these locomotives. We wanted to share further anecdotes from Rhys about this experience in this section:
Q: How was it like travelling to Miami to capture audio for TSW7?
Rhys: "Although it was a 3:45am start to get to the airport, pretty good! I'd never been anywhere in America before, so I'll admit it was a little nerve wracking. The first day was a tough 33c, although the rest of the week was about 20c, which was much more my style. The last day was somehow -6c, although thankfully we'd got everything we wanted by then, so didn't need to stick around for too long!"

Q: What was something you did differently, or learned this time around?
"I learnt a lot from the trip - I've been on a few trips with the team and solo, but never for this long and recording this much stock. I'm used to our UK & EU trips where we're only out there for 1-2 days, but this trip was for 10 whole days."
"Adam let me take control of a few of the recording sessions, which allowed me to learn how to guide the engineer through the session & what sort of questions I needed to ask to make sure we recorded every sound possible and better understand what triggers them and their function."

Q: How exciting is it to get to work and access these locomotives outside their usual operation?
"It's incredibly exciting. I appreciate that not many people get opportunities like this, so I definitely savoured every moment. You also appreciate the locos even more when you spend some time around them in person. The sheer scale of some of these locos and standing in the cab as they rev the engine up is unforgettable. I loved the GP49. It was a rattly beast, and being there in person certainly helped guide my decisions once it came to editing & getting the implementation started."
Q: What was it like working with the TriRail team?
"TriRail were amazing to work with; they were super considerate and accommodating. They'd ask us what we wanted to record the next day and would then have it out and ready on the tracks in the morning. Better yet, they'd put the loco on a track far from where work was being done so we could have it as quiet as possible for recording."

"The engineer who was helping us that week got to understand our process/what we were looking for, and started pointing out all sorts of sounds without us even asking. They seemed to be enjoying it as much as we were, which was really nice to see. They even let us eat lunch in their staff room with the rest of the engineers, who all seemed to be pretty excited to have us on site. We definitely felt welcome & a part of TriRail while we were out there."
Thank you Rhys - and what an insight. We hope you enjoy seeing those Behind-The-Scene photographs from the trip, and hopefully you'll love the quality that these excursions can allow us to bring into Train Sim World 7.

Recapping our American experience, you'll be operating the new Tri-Rail Florida route, from Miami Airport to Boca Raton, with the Tri-Rail fleet, including the new BL36PH, the F40PH-3C as well as the Rotem Cars (coming with two distinct Tri-Rail liveries). You'll also find the CSX SD40-2 & GP38-2 both included with the route, and additionally the Dura-Max Rock Hopper car, and deluxe adding the final piece, with the Tri-Rail GP49h-3!

Now, let's head over to Germany - I think many of you have been waiting for this!
Bahnstrecke Nürnberg - Würzburg

Wind your way around the low peaks of Bavaria on thrilling long-distance and speedy regional services; varied action awaits along Bahnstrecke Nürnberg - Würzburg! Venture through valleys aboard continental commuter units and ICE traffic galore on a scenic sprint from city to city.

Built as a shortcut to bypass the lengthy Ludwig South-North & West railways, the new line via Neustadt (Aisch) opened to traffic in 1865. Despite a reluctant state interest in the line’s existence, it quickly became one of the busiest lines in Germany, and has seen many upgrades to become the regional, intercity and freight corridor it is today.

This route offers the new DB BR 440 EMU as a modern option for regional express workings or shuttling between towns and cities on the Nürnberg S-Bahn’s S6 line.

This route gives you a chance to push your speed, with a huge 100km+ length fo track from Nürnberg Hbf to Würzburg Hbf via Neustadt (Aisch), and including Nürnberg Rbf. As you fly across the countryside and cities, you'll find yourself at 19 different stations along the route.

Why not swap the DB red for cool and classic ICE traction, with the included DB BR 401 ICE 1, running non-stop, but keeping it real with varied signals and speed limits.

Or vector in-between the passenger flow with modern Vectron power on varied freight operations, as you'll also be given the DB BR 193 Vectron included with the route.

Bringing the ICE 4 to Nürnberg - Ingolstadt
As a bonus note, on release of Train Sim World 7, we have added a new duplicate timetable that brings the ICE 4, with new services and replacing the Nürnberg S-Bahn Talent 2 trains from the Nürnberg - Würzburg core route!
The patch will also come with added further timetable services in Nürnberg, as well as various other art and rolling stock fixes that where highlighted by the community during launch.
Now, for those of you who tuned in to last year's Direct, we've heard your call. Finally, we're bringing in one of TSW's most requested trains - of course, it's the...
DB BR 412 ICE 4 High Speed EMU
Accelerate across high-speed German rails in style with the ultra-modern and fan-favourite DB BR 412 ICE 4, making its grand debut in Train Sim World 7! From its unique appearance to its efficient, speedy service, the ultimate express journey awaits between Nürnberg, Würzburg, and beyond.

Manufactured by a consortium of companies, the ICE 4 first entered service in 2016, representing the next generation of intercity trains for Germany. DB replaced many older trainsets across their long-distance fleet with the new DB BR 412, absorbing IC services into ICE, and relieving last-gen ICE trainsets that were also reaching their limit.

Their widespread use has made them a common sight with well over 100 in operation. In Train Sim World 7, you'll have both 12 and 13-car variants included.

Enjoy all the creature comforts of an ergonomic and stylish cab and admire its striking crescent character as it cuts across the countryside.

Run across Germany and beyond in the ICE 4 with the likes of Free Roam, bringing state-of-the-art traction to all corners of Europe’s long distance railway network, and adding to you ICE collections with the most modern iteration!

Recapping our German experience, you'll be exploring the Bahnstrecke Nürnberg - Würzburg, connecting the journey from our previous TSW Add-ons at Nürnberg and at Würzburg, and giving you over 100km of track to operate the new DB BR 440, alongside a host of included stock, such as the DB BR 442 Nürnberg S-bahn, DB BR 401 ICE 1 and DB BR 193 Vectron, with Deluxe granting the most requested loco yet: The DB BR 412 ICE 4!

Time to explore what the new features Train Sim World 7 will be bringing!
Train Sim World 7 All New Features

Train Sim World 7 brings a huge new host of features and settings, ready to take your experience to the best it possibly can be. Freight fans, we hear you - and if you've been reading carefully, you'll notice all of our core routes and content above has a great tie-in with freight, which is brought to life in our brand new game mode: Freight Hauler!
Keep reading, as our list of features and new updates extend out to improving the visuals, upping the immersion, broadening how you control the trains, and bring much-requested quality-of-life to the core game that we know will make TSW7 feel that much more satisfying to play.

New Game Mode: Freight Hauler
Find new ways to cart cargo with Freight Hauler. Marshall freight to its destination free from instructions or schedules. It’s your choices, your strategy, as freight cars populate the route, each one looking for a home.

We consistently build Train Sim World using your input, and from our recent player surveys, we've heard that increasing the gameplay around freight has been one of the highest requested modes we can develop next, so we're hoping you'll enjoy!
Switch, shunt and haul them all as you see fit - Freight Hauler is less of a guided experience, and really opens the floor for you to build you own strategy and process for moving the cargo.
You will have complete control over how many cars are in the session and therefore how long it will take to complete as well as all the normal time of day, weather and layer settings you get in Timetable mode. You can also choose to run with no traffic.
You'll be given an overview, and the option to inspect freight using the live map, to understand what freight needs moving, what type of freight it is, and where it needs to be (wagon-JD will sadly not be available).
The mode is considered complete once everything is in the right spot. Utilising Free Roam controls, pull in anything from your collection that'll get the job done, and do it your way! Once you're finished, catch a debrief screen and get a summary of your session.
As a note, Freight Hauler will only be compatible with Train Sim World 7 core routes and timetables, but will also support trains that layer into TSW7 timetables, as well as utilising any trains from your collection using Free Roam spawning. We're currently exploring opportunities where we can bring this feature to additional compatible content timetables in the future.
Live Weather
The forecast calls to you with Live Weather, have in-game weather powered by real-time location-specific data, getting you deep into the action exactly as it’s happening out in the World. The next job awaits, no matter the meteorology.

Play your favourite routes and trains, across scenery that feels much more dynamic than ever, with weather than updates and syncs with real time, exactly where you're driving. This will be synced with the current weather data as you drive, so if you're playing any older era-specific Add-ons, you'll be given the weather as it is at the time of playing.
Additionally, the weather systems have been updated to gradually switch between conditions in a way that feels smoother than before, to ensure that the weather you do see, has a developing and natural feel.
As a note, to utilise this feature, you are required to log into a DTL (Dovetail Live) account, so that we can sync your request straight to the weather information centres.
Beginner Controls (Or "Simplified Controls")
As a completely new toggle-able setting, built for easier driving and available for Free Roam and Timetable services, Beginner Controls allows anyone to experience Train Sim World and driving complex locomotives at the push of a few buttons, offering an alternative way to play.

Beginner controls are an excellent choice for players wanting a more casual experience or an easy way to jump in and play for the first time. This will completely remove the need for setting up the cab and instead allow you to focus on the driving experience.
This can be enabled by selecting Beginner mode when starting the game, or toggled at any point in Settings. For players wanting a more realistic experience, those options will still be there, and beginner controls will have no impact on your gameplay.
This feature should really open the doors to allowing TSW to become much more accessible, whilst also ensuring that our priorities remain focussed on providing the best simulation experience we can. We believe that beginner controls will also make it easier for people to take that first step into Train Simulation, and later allowing players to progress onto realistic controls should they wish to.
Beginner controls can be used with a mouse and keyboard or a controller. This will be supported by a new simplified interface allowing access to common controls via a mouse click. All trains will be compatible at launch using simplified physics and sound.
Epic Quality Settings for PC
Take things beyond Ultra with an all-new “Epic” settings level, taking better advantage of modern hardware by extending draw distances and improving shadow quality.
High-end PC owners can now push the games graphics further than ever before with Epic Settings. We designed these settings to get the best image quality out of the game with no comprises. Pop-in will be a thing of the past with extended draw distances, increased LOD range, and extended shadows.
Take a look at our before & after comparisons below, featuring the Mittenwaldbahn, Great Western Express and Bernina Line Add-ons.
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Lighting Enhancements Insights with Jetwash
We reached out to 'Jetwash', a member of Firefly Simulations, and popular community modder, who has worked with our teams to bring these lighting improvements into Train Sim World 7, to share more thoughts on what this will add to your experience:
Jetwash: "I won't go too deeply into the nitty gritty, except to say that it is an evolution rather than a revolution. You will see it looking fairly familiar on a clear or lightly cloudy day but hopefully at other times more natural and better balanced, this being even more crucial with the introduction of Live Weather - no more Custom-Light Cloud only driving!"
"The second element is the bit I'm most excited about. Being involved at this level has allowed me to work on the TODv4 system itself, adding an Enhanced Lighting option to it with the help of DTGs engineers. The changes here really make a huge difference to the way the game looks."

"Things of note are changes to the Rayleigh Scattering values which make the sky look more natural (particularly around dawn and dusk) and the addition of subtle bloom and light shafts (or 'God' rays) to the sun itself - the beta team have had fun generating some really spectacular screenshots during testing!"
"Perhaps most significantly however, Enhanced Lighting finally adresses
shadows, bringing crisper, clearer and deeper shadows that draw all the way to the horizon, and the visual improvement this brings for minimal performance impact really has to be seen to be believed."

"My hope is that this can potentially continue to be built on over time, but for now I believe that this represents a new era for what is possible visually in TSW and I hope you all enjoy it."
As a final note, Jetwash has also put together a video that highlights the work done with these changes, as a look before and after the changes, which we hope you can all enjoy below (Oh and, do enjoy the glorious new TSW7 music!).
New Graphical Improvements
On top of that, Train Sim World 7 now runs on DirectX 12, supports DLSS 4.5 adding DLAA and upscaling, as well as FSR 4 for upscaling and frame generation.
DirectX 12 will become the default, allowing for greater efficiencies, and compatibility with newer hardware. In some cases, this will also boost your average frame rate.
DLSS 4.5 and FSR 4 allow the game on PC to take a lower resolution input and reconstruct it back up to the native resolution of your monitor using machine learning. This will boost image clarity, increase perceived detail, and reduce ghosting/shimmering on sub-pixel detail. All together it makes for a much cleaner image and more pleasing image.
At the high end this will provide DLAA and Native AA which will provide the best image quality without reducing the internal resolution.
Frame Generation on PC can make motion appear smoother by interpolating generated frames between those rendered by the graphics card natively. This will increase input latency and may result in minor visual artifacts, but the results are often convincingly smooth. The higher your base frame rate the less noticeable artifacts will be. Coupled with frame rate limit you can consistently hit without frame generation this can often double your perceived frame rate.
We also wanted to share some extra insights from Jetwash, who helped us bring out these features from learnings with his own lighting and enhancement mods:
Jetwash: "Being asked to contribute to TSW7 in this way was a very pleasent surprise indeed,particularly at such an exciting time with the addition of native DX12 support, Nvidia's DLSS/DLAA technology and AMD's FSR and FSR Frame Generation"
"This essentially mirrors the higher-end settings of my long standing Lighting & Graphics mod, meaning better draw distances, virtually no pop-in of foliage or track, more detailed distant landscapes, less obvious LOD changes to assets you interact with and higher detailed rail vehicles appearing sooner. All other presets remain exactly as they were in TSW6 and you will have the ability to mix and match elements of the settings to suit your own hardware, just as before."
Learn much more about these improvements on our TSW7 FAQs
Safety Systems 'On By Default' Setting
Take things a step further with enhanced realism by enabling safety systems by default! Now, should you choose to, step into the cab and find that the likes of AWS, PZB and more are already enabled - which is often the case for taking over trains - or keep things as they are if you prefer a relaxing run or still want to enable them yourself.
Additional QoL Improvements
Alongside these great improvements, we've additionally got a further range of supportive and quality-of-life changes that further make TSW7 the best edition to date.

- New TSW7 Menu Interface
- Faster Loading Times, even with a large volume of installed Add-ons
- FOV (Field-of-view) Settings
- Improved Temporary Speed Restrictions
- Steam Deck ready and Steam Cloud Support
- Increased external camera speed setting
- Train bell toggle on controllers
- AI Conductor setting to automatically handle door operation
The Dovetail Games Playlab - How It Works
If you watched the Dovetail Direct, you may have seen us talk about the Dovetail Playlab, and we wanted to share some insights today from our UX Researcher Rahul on what this is, and how it's helping build the best Train Sim World experience possible.
Rahul: "DTG Playlab is an initiative to introduce more rigorous user experience research techniques to our products. The User Research team works closely with production and development teams to prepare a roadmap of tests throughout the lifetime of a game's development, in this case for Train Sim World, but across our entire portfolio. Depending on the stage of development we tailor our tests to best support the needs of the development team at that time."
"We conduct these tests using real players, and we've invited many of you directly through our posts on the Dovetail forums and emails - We want to collect feedback from our audiences to see if our developments fit their needs and desires."
Q: What does it mean to be testing the "design"?
"Testing the design means assessing whether the Intended Experience, as crafted by the game designers, matches the Actual Experience being delivered. User Research's goal is not to be designers - we do not dictate how the game should feel, we assess whether it feels how the designer wants it to feel."
Q: How does this help us create a better TSW?
"Games aren't created in a straight line - Game development is a merging of art and technology, and as such the path towards a great result necessarily is imperfect. User Research's goal is to turn missteps into learning moments - If something doesn't feel right we don't just say that it doesn't feel right but we can interrogate WHY it doesn't feel right, and course correct. We're constantly evolving our development methods to hone our craft and improve our games, and User Research is simply another facet in the diamond."
Thank you Rahul - our Playlab has been especially useful for testing how players will enjoy our new upcoming modes, features and systems we've brough in Train Sim World 7, including Beginner Controls as an example. It's a great way for our teams to ensure we're aligned with building what you want most from TSW, and getting closer to the vision you all want to see in the future.
Train Sim World 7 Free Starter Edition

The Free Starter Edition allows everyone to play Train Sim World 7 at no cost, whether you're a returning player looking to upgrade from a previous game in the series, or a new players giving it a try for the first time!
Get access to the Training Center, a tailor-made environment designed to train you up with the fundamentals of locomotive operations! Learn the art of rail across steam, diesel and electric traction.
Try your hand at mastering this introductory experience, as well as the in-game tools such as Free Roam and Livery Designer, before building a collection of your favourite add-on routes and locos. Take things easy by starting with Simplified Controls until you’re ready for the full hands-on experience.
Best of all, it’s yours to keep forever - once claimed, never lose your access!
A great benefit of the Free Starter Edition is that after Train Sim World 7's full launch on September 15th, you can purchase the TSW7 core routes and Deluxe locos separately, and build your own edition however you choose.
Train Sim World 7 – Bundle Breakdown!
Let’s take a look at all the bundles and packages you can get for Train Sim World 7, available to pre-order now for a 10% discount to all shown prices!
TSW7 Standard Edition = £44.99 / €49.99 / $49.99

Alongside all of the benefits from our Free Starter Edition (detailed below), including in this edition will be:
- Airedale - Wharfedale Network Add-On with the Northern Class 331, LNER BR Class 801, Class 66 & HYA Limestone Hopper wagon included!
- Bahnstrecke Nürnberg - Würzburg Route Add-On with the DB BR 440, DB BR 442 Nürnberg S-bahn, DB BR 401 ICE 1 and DB BR 193 Vectron all included!
- Tri-Rail: Miami Commuter Route Add-On with the Tri-Rail BL36PH, Tri-Rail FP40PH-3C, Tri-Rail Rotem Cars, CSX SD40-2 & GP38-2 and Dura-Max Rock Hopper Car all included!
- New Core Features, including Freight Hauler, Live Weather, Improved Graphics, Epic Settings, Simple Controls and more!
- 10% Pre-order & Loyalty Discount before launch
TSW7 Deluxe Edition = £64.99 / €79.99 / $79.99

Featuring all of the benefits of the Standard Edition, you will also get the benefits of:
- Northern BR Class 333 – Layers onto the Airedale - Wharfedale Network
- BR 412 ICE 4 Loco Add-On – Layers onto the Nürnberg - Würzburg Route
- Tri-Rail GP49 Loco Add-On – Layers onto the Tri-Rail: Miami Commuter Route
- 5-day Early Access from September 10th, 2025!
- 10% Pre-order & Loyalty Discount before launch
TSW7 New Ultimate Edition = £114.99 / €129.99 / $129.99

Featuring all of the benefits of Standard and Deluxe Editions, you will also get a collection of selected routes and included locomotives that compliment the perfect TSW6 experience:
- Riviera Line Route
- XC BR Class 220 Loco
- Leipzig – Dresden Route
- Nahverkehr Dresden Route
- DB BR 294 Shunter
- Morristown Line Route
- NJ Transit ALP-45DP
- 5-day Early Access from September 10th, 2025!
- 10% Pre-order & Loyalty Discount before launch
This includes all of the Train Sim World 6 Deluxe content... so I suppose you could call it Train Sim World 67 Edition? [Note to self: I can't leave this in the final article, right?]
See a comparison of the different editions, what's included, on our summary asset:

And as a special bonus, from the creative hands of our Product Marketing Coordinator James, here's a single image that shows you every single train you get included in Train Sim World 7, with colours to indicate which Edition includes what, and every piece of stock included.

The Art of Train Sim World 7
Now for those of you who love abit of colour theory, we wanted to share some of incredible work behind the scenes of how we developed Train Sim World 7's logo, and the reasonings for the colours this year! Let's check in with our Senior Graphic Lead Rachel:
Q: New TSW, New Logo & Key Art - What's the thought this year?
Rachel: "On the key arts, the goal was reverting back to the action that we introduced back in TSW3. We wanted to drop the paint splashes from TSW4/5 and 'gameify' our artwork, like we did with Kassel-Würzburg. The process became about shifting focus to the 'hero train' by applying heavy motion and blur to the environment. For inspiration we turned to a lot of automotive photography, and we really wanted to create artwork that was simple, but fast, and action packed at the same time."
Q: How did we use colour theory with our logo?
"Looking at the iconic TSW logo, a large amount of colour theory research was done to find the best fit. We started with exploring colour palette fundamentals to understand what colours work well together, and then using our line-up of hero locos for this years' launch to determine which colours would present most nicely with each train livery."

"After that work was carried out, we then took into consideration the psychological and emotional responses that were generated by each of our proposed colour palettes, and then settled on one which felt most fitting for our brand. In short, the 'Red Gradient' that was agreed upon, represented the passion and energy that resonates most strongly with our team and community. It also complemented the line-up of our hero locos well, and when mocked-up on small thumbnail assets, it was bold and visible - which is important to distinguish across all of our store pages."
"There was a lot of exploration and testing that went into the logo colour and I think the final result pays a nice homage to previous iterations of 'Train Sim World' at the same time as feeling new."
Q: What does this look like behind-the-scenes?
"Producing concepts is really a combination of building scenes in Unreal Engine, setting up cameras, and then capturing renders, before we then edit in Photoshop and apply additional techniques. It also often requires us to use similar train models from the game whilst our teams build and work on the new trains, which you can see in this early mock-up below:

"For the final artwork this year, we also got the chance to work with artist and illustrator Tom Connell, who provided illustrations of the trains you see on our finished artwork!"
"We have especially worked more closely with our internal UI teams to ensure all artwork, design and branding is matching, and you should notice that much of the updated Main Menu and in-game interfaces have been redesigned to reflect this and has been affectionately named internally as 'Retro Spice'."
Thank you Rachel, we hope you enjoyed this insight into the branding choices with Train Sim World 7, and when exploring the main menus, we hope you can recognise these choices and colours through the interfaces!
Train Sim World Seasonal Update Roadmap
Helping give all players a better vision of where we're taking Train Sim World throughout the year, we're hoping to revisit how we approach key milestones during the year. We're calling this our Seasonal Updates Roadmap.

The goal is to give you more awareness through key moments, sharing large updates, improvements, new announcements, community-requested features as well as tie in mastery and much more into a single moment you can look forward to throughout the year.
We'll still have our normal cadence of patches between these seasonal drops, so that won't change - and whilst our plan above doesn't go into the full specifics just yet, you can expect big things in our Winter and Spring seasonal drops (Perhaps a special birthday coming up?).
Any news and details we can share for these events will be voiced in our monthly TSW Roadmaps, so for now, hopefully this gets you a clear picture of what to expect soon!
Train Sim World 7 FAQs
Read our full range of FAQs on our Train Sim World 7 FAQ Support Page.
Upcoming Livestreams & Previews Next Week!
Exec Producer of Trains, Matt, and Senior Community Manager, Alex, will also be live tomorrow, Thursday August 27th, to share the full TSW7 Roadmap, details from the Dovetail Direct: Summer 2026 event, and answer your questions live!
Send us your questions in advance on our August 2026 Roadmap Q&A thread, and we’ll answer as many as we can!
Starting next week, we have new previews coming up, beginning on September 2nd 2026 and starting each day from 18:00 UTC / 19:00 BST.
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Upcoming Train Sim World 7 Add-ons

As a quick summary of the exciting TSW Add-ons coming soon, and our brand-new announcements from this year, let's see the full list:
- Coming Soon! Tadami Line (Union Workshop) – Releasing September 29th!
- Neckartalbahn (TSG) - BR 23 German Steam loco!
- Cumbrian Coast (Just Trains)
- Rhein-Neirs-Bahn (FolezWorld)
- Lisbon-Setubal (VirtuaVia306) – New Portuguese route!
- Southern Pacific Ore Lines (High Iron Sim)
- New! Birmingham Shrewsbury (All Aboard Studios)
- New! Atlantic Coast Par-Newquay (Brass Can Games) – New Developer!
- New! ÖBB Expert Railjet (TSG)
- New! NJ TRANSIT Bergen Line (Dovetail Games)
- New! Northern Trans-Pennine Remastered & Class 37 (PixelPunk) – New Developer!
- New! Amsterdam-Den Haag (Dovetail Games) – New Dutch route!
- New! ECML King’s Cross (Alan Thomson Simulation)
- New1 GWR Class 387 (Grump Dog Games)
- New1 Northern Class 158 (Skyhook Games)
- New! Class 466 & Sheerness Branch (Firefly Simulations)
- New! DB BR 212 Class V100 (TSG)
- New! A New Romanian Route (Railforge)
- Freightliner Class 70 & Wascosa MLA Wagon
- Mildmay line Richmond Extension from Incredible Trains
- BNSF Snoot Nose SD40-2 from Adamovic Productions
- DB BR 420 from TSG
We'll be detailing all of these Add-ons in a huge new TSW August 2026 Roadmap update tomorrow, so stay tuned for a range of new insights and screenshots from our third-party teams on exciting new projects!
Join us in the Community!
It's never been a more exciting time to be jumping into Train Sim World, with a huge thriving ecosystem of new content coming from our teams, and a community growing faster than ever. Be sure to get involved if you're interesting in community-made PC Editor content, screenshot competitions, sharing video content curated by our Dovetail ambassadors and online influencers, and sharing what makes the rails special to you.
We're so excited to keep sharing more, and taking you on the journey with us. Make sure you’re joining our teams on our Dovetail Live forums, our official Discord, and community-led spaces that we are active in – let us know what you’re looking forward to most!
Find out more about Train Sim World 7 by following @trainsimworld on Twitter/X, Instagram, Threads, Facebook, YouTube, Twitch, TikTok, and Discord
Join over 12000 new members at: discord.gg/dovetailgames



